Thursday, June 23, 2016

Vega Strike Software Free

Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Vega Strike is mod ready and network playable.



What is Vega Strike?

    Vega Strike is an OpenSource 3d Space Simulator. Work is proceeding on both the Vega Strike game engine and a Vega Strike Universe game data set. Both engine and data are in a playable state, but still under development. Each release serves as a beta for both engine and data.

    The Vega Strike engine serves as the foundation for the Privateer Gemini Gold, Privateer Remake, Vega Trek, and Pi Armada projects, whose websites can be reached via the sidebar to the right.

    The project goal is, at version 1.0, is to be a generic space simulator. Currently developed features include:
        Trading
        Exploration
        Plenty of shoot 'em up action
        Preliminary multiplayer Deathmatch (testing server only)

Vega Strike is Free (as in liberated) Software

    Vega Strike is an Open Source Software project under the GNU license (with dual-licensed GNU/Creative Commons artwork). We believe that, even in the realm of computer games, it is important that people have access to codebases that will let them imagine, create, and expand on their own terms, not those of some restrictive proprietary license.

    For more information about Free Software and the Free Software Foundation, GNU and their licenses, and Open source or free software in general you can visit http://www.gnu.org/fsf/

The Game: Vega Strike: Upon the Coldest Sea

    As you play, you will see that several species and numerous political entities are present in the game, and they do not all co-exist peacefully. With the invasion of the Union of Dispossessed Colonists,a lesser political entity, the brink of war has been reached between the human dominated Confederation of Inhabited Worlds and the Aeran Ascendancy even as the border between the Rlaan Assembly and the Aera still smolders under a long, tense cease-fire that has failed to become a peace.

    Some player character backstory can be found here: Deucalion's Monologue: (A Dead Man's Ship)

    The Vega Strike Wiki Database contains many entries on the ships, species, and factions found in the VS universe, and is a good starting point for those interested in exploring backstory. The Wiki Database is, however, still a work in progress. Many entries are minimal or in need of significant editing. However, it's still the best (non-developer/non-spoiler-filled) source of information on the VS universe and entities therein.

Developer Contributions

    Would you like to contribute to Vegastrike and become a developer? Great! Just sign up for the developer mailing list (our apologies if it's a bit on the dry side, the deluge of spam really gunked things up for a while and recovery has not been swift, with many developer communications moving to alternate channels) and send us an email about youself, noting your skills (or which ones you'd like to develop by working with us ;-) ) and what you would like to do. Or, go to the forums and developer blog and poke around until you find someone working on something that interests you and contact the people working on that aspect of the project directly. YOU DO NOT HAVE TO BE A CODER! We have a profound need for people to do many other things as well -- documentation, web maintenance, fiction development, artwork etc. Believe us -- we'd kill for people with good cat-herding skills even if their skillset doesn't include anything technical (Scatter-brained academic code-developers attempting to remote manage busy artists, artisans, and even each other doesn't politely lend itself to the smoothest operation one can imagine).

    If you would like to help, or would like to find out more about the project first, then go to our forum and ask any questions you might have, what you can do, what needs to be done, etc.
 http://surefile.org/file/0585xE


Thursday, June 2, 2016

Lazarus IDE Software

The Lazarus IDE is a stable and feature rich visual programming environment for the FreePascal Compiler. It supports the creation of self-standing graphical and console applications and runs on Linux, FreeBSD, MacOSX and Windows.

History

Lazarus was started in February of 1999. It was primarily founded by three individuals:

    Cliff Baeseman
    Shane Miller
    Michael A. Hess

All three had attempted to get involved with the Megido project which dissolved. In frustration they started the Lazarus project. It has had a steady growth of supporters and developers during the following years. The founders are not involved with the project any more.

The next oldest member of the team is Marc Weustink. He got involved with the project in Aug. 1999. Following him is Mattias Gaertner who got involved in Sept. 2000. Both of them have been the major contributors to the core of what makes Lazarus tick. More about the history in the Wiki
So just what is Lazarus?

Lazarus is a Delphi compatible cross-platform IDE for Free Pascal. It includes LCL which is more or less compatible with Delphi's VCL. Free Pascal is a GPL'ed compiler that runs on Linux, Win32, OS/2, 68K and more. Free Pascal is designed to be able to understand and compile Delphi syntax, which is OOP. Lazarus is the part of the missing puzzle that will allow you to develop Delphi like programs in all of the above platforms. Unlike Java which strives to be a write once run anywhere, Lazarus and Free Pascal strives for write once compile anywhere. Since the exact same compiler is available on all of the above platforms it means you don't need to do any recoding to produce identical products for different platforms.
Yeah, but what about the GUI? What widget set are you using?

That is the neat part. You decide. Lazarus is being developed to be totally and completely API independent. Once you write your code you just link it against the API widget set of your choice. If you want to use GTK+, great! If you want it to be Gnome compliant, great! As long as the interface code for the widget set you want to use is available you can link to it. If it isn't available, well you can write it.

For example. Let's say you are creating a product on Windows using the standard Windows widgets. Now you want to create a Linux version. First you decide what widget set you want to use. Let's assume you want to use gtk+. So you copy the code over to your Linux development machine, compile, and link against the gtk+ interface unit. That's it. You've now just created a Linux version of the Windows product without any additional coding.

At this point in the development we are using Win32, gtk2+, Carbon and QT as our API widget set. Bindings for custom drawn components are in the works and other widget sets are planned, too.
So is this thing really RAD like Delphi?

It sure is. Is it totally completed? No not yet.The overall IDE is complete and can be used for most programming needs. Several aspects of the project are still in need of help. Hint. Hint.
Can I use my existing Delphi code?

Some of it yes. If the code is standard Delphi pascal and it uses the standard components found in Delphi then the answer is yes. If it uses some specific database, OCX, or DCU then the answer would be no. These items are specific to Windows and would only work on and within Windows. However, if you are only looking to create a Windows product using Free Pascal and Lazarus then the answer would be yes. This hasn't been added to the LCL yet but it should be possible in the future.
Can I create commercial products with this?

Yes. The code for the Free Pascal compiler is licensed under the GPL. This means that it is open source, free, whatever name you want to stick to it. You can modify the code if you wish but you MUST distribute those changes or make them available to others if they wish to use it.

The FCL (Free Pascal Component Libraries) and the LCL (which will eventually become part of the FCL) are licensed under a modified LGPL. In a nut shell this means that you can write your own proprietary software that just links to these libraries. You can sell your application without the need to supply or make available your code. However, as with the compiler if you make modifications to the FCL or LCL you must make those changes available to the general public and the world.
I give up, where did the name come from?

One of the original projects that made an attempt to build a Delphi clone was Megido. However this effort died. Lazarus as you know was the biblical figure that was raised from the dead by Christ. Soooooo. The project is named Lazarus as it was started/raised from the death of Megido.

Port of SDL library to Android Mobile platform

Port of SDL library to Android mobile platform. There are also several games inside the repository, along with their sources and build files. Both SDL 1.2 and 1.3/2.0 versions are supported (1.3/2.0 support is experimental) Sources are at https://github.com/pelya/commandergenius

Wednesday, May 25, 2016

Cool Reader

CoolReader is fast and small cross-platform XML/CSS based E-Book reader for desktops and handheld devices. Supported formats: FB2, TXT, RTF, DOC, TCR, HTML, EPUB, CHM, PDB, MOBI. Platforms: Win32, Linux, Android. Ported on some eInk based devices.

Features

  • Read electronic books in FB2, TXT, RTF, DOC, TCR, HTML, EPUB, CHM, PDB, MOBI formats
  • Stylesheet support
  • A lot of customizations for better reading performance

Scribus

 Scribus is an open-source program that brings professional page layout to Linux/Unix, MacOS X, OS/2 and Windows. Scribus supports professional features, such as CMYK color, spot color, separations, ICC color and robust commercial grade PDF.

Welcome to Scribus, a page layout program for Linux, FreeBSD, PC-BSD, NetBSD, OpenBSD, Solaris, OpenIndiana, Debian GNU/Hurd, Mac OS X, OS/2 Warp 4, eComStation, Haiku and Windows.
Since its humble beginning in the spring of 2001, Scribus has evolved into one of the premier Open Source desktop applications. Encouraged by professionals and beginners alike, the Scribus Team, with support from a large and growing number of enthusiastic contributors from all over the world, is dedicated to develop and improve “one of the most powerful and useful open-source projects out there” (TechRepublic).
Underneath a user-friendly interface, Scribus supports professional publishing features, such as CMYK colors, spot colors, ICC color management and versatile PDF creation.

Scribus has many unexpected touches, such as powerful vector drawing tools, support for a huge number of file types via import/export filters, emulation of color blindness or the rendering of markup languages like LaTeX or Lilypond inside Scribus. The Scribus file format is XML-based and open. Unlike proprietary binary file formats, even damaged documents can be recovered with a simple text editor – sometimes a challenging problem with other page layout programs. Scribus has been translated into more than 25 languages, and more are coming in the future.

Tuesday, May 24, 2016

Tortoise SVN

TortoiseSVN is a Subversion (SVN) client, implemented as a windows shell extension. It's intuitive and easy to use, since it doesn't require the Subversion command line client to run. Simply the coolest Interface to (Sub)Version Control!


About TortoiseSVN

TortoiseSVN is a really easy to use Revision control / version control / source control software for Windows. It is based on Apache Subversion (SVN)®; TortoiseSVN provides a nice and easy user interface for Subversion.
It is developed under the GPL. Which means it is completely free for anyone to use, including in a commercial environment, without any restriction. The source code is also freely available, so you can even develop your own version if you wish to.
Since it's not an integration for a specific IDE like Visual Studio, Eclipse or others, you can use it with whatever development tools you like, and with any type of file.

Features of TortoiseSVN

  • Easy to use
    • all commands are available directly from the Windows Explorer.
    • only commands that make sense for the selected file/folder are shown. You won't see any commands that you can't use in your situation.
    • See the status of your files directly in the Windows explorer
    • descriptive dialogs, constantly improved due to user feedback
    • allows moving files by right-dragging them in the Windows explorer
  • All Subversion protocols are supported
    • http://
    • https://
    • svn://
    • svn+ssh://
    • file:///
    • svn+XXX://
  • Powerful commit dialog
  • The big picture
  • Per project settings
    • minimum log message length to avoid accidentally committing with an empty log message
    • language to use for the spell checker
  • Integration with issue tracking systemsTortoiseSVN provides a flexible mechanism to integrate any web based bug tracking system.
    • A separate input box to enter the issue number assigned to the commit, or coloring of the issue number directly in the log message itself
    • When showing all log messages, an extra column is added with the issue number. You can immediately see to which issue the commit belongs to.
    • Issue numbers are converted into links which open the webbrowser directly on the corresponding issue
    • Optional warning if a commit isn't assigned to an issue number
  • Helpful Tools
  • Available in many languages
  • TortoiseSVN is stable
    • Before every release, we create one or more "release candidates" for adventurous people to test first.
    • During development cycles, many people test intermediate builds. These are built every night automatically and made available to all our users. This helps finding bugs very early so they won't even get into an official release.
    • A big user community helps out with testing each build before we release it.
    • A custom crash report tool is included in every TortoiseSVN release which helps us fix the bugs much faster, even if you can't remember exactly what you did to trigger it.



Monday, May 23, 2016

phpMyAdmin

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Features

  • Intuitive web interface
  • Support for most MySQL features:
    • browse and drop databases, tables, views, fields and indexes
    • create, copy, drop, rename and alter databases, tables, fields and indexes
    • maintenance server, databases and tables, with proposals on server configuration
    • execute, edit and bookmark any SQL-statement, even batch-queries
    • manage MySQL user accounts and privileges
    • manage stored procedures and triggers
  • Import data from CSV and SQL
  • Export data to various formats: CSV, SQL, XML, PDF, ISO/IEC 26300 - OpenDocument Text and Spreadsheet, Word, LATEX and others
  • Administering multiple servers
  • Creating graphics of your database layout in various formats
  • Creating complex queries using Query-by-example (QBE)
  • Searching globally in a database or a subset of it
  • Transforming stored data into any format using a set of predefined functions, like displaying BLOB-data as image or download-link
  • And much more...
phpMyAdmin   DOWNLOAD NOW